It's the first of its kind.
The only manual for actors who want to book jobs in video games, future technology & interactive stories.
This book will finally help you understand the acting world on a new level and navigate the intersections of the entertainment world and technology industries with professional ease.
SAMPLE PRACTICE SCRIPTS
EXERCISES INCLUDED AFTER EACH CHAPTER
ABOUT THE BOOK
The video game industry has experienced explosive growth over the past decade, and with that, opportunities have increased for actors to work in the medium. But these new opportunities bring up questions -- Where do you start? How is the process different than acting for film or television? What are casting directors and developers looking for? What skills do you need to focus on to succeed?
You'll learn everything you need to know to break in, including:
· The history and the basics of the video game industry
· The ins and outs of unions, contracts, and NDAs
· Basic gear to get started on a home studio
· Best practices for your video game demos and auditions
· The process from audition to booking
· Tips on performance and motion capture
Written in an approachable and informative style, The Art and Business of Acting for Video Games gives you the skills and tools that will set you apart in the audition pile. This first-of-its-kind guide is perfect for actors who want to take their craft into a new, exciting world.
ABOUT THE AUTHOR
Julia Bianco Schoeffling, a voice and performance capture casting director, has seen the industry from every angle and knows exactly what can make or break an actor's career in games. Her clients have included companies such as Electronic Arts and Activision, and she is known for casting Crash Bandicoot 4: It’s About Time, Medal of Honor: Above and Beyond, and Tell Me Why featuring the first playable transgender character in a video game.
Melissa Grillo, Casting Director
A must-have resource for any actor looking to work in video games today.
Melody Peng, Actress
I wish I'd read this book sooner- it would've saved me from going into so many VO/PCAP/MOCAP auditions unsure of what I'm doing! Julia generously lays out the obscure secrets of auditioning and working on set as only a true industry insider could. Absolutely essential reading for any aspiring video game actor- this book arms its readers with the knowledge to stand out from the competition and build a lasting career in games.
Patrick Michalak, Game Developer
Truly, a [required reading] for those wanting to excel in the industry.